The big difference is the depth of how this is accomplished. You now have the option for a cultural victory that’s slightly different than before. There’s also a handful of new Wonders to build.Īs things start to ramp up through your standard game of Civilization you’ll begin to notice some differences. Portugal and the Zulus are the only nationalities we’ve seen in a previous Civilization game to date, so there’s a good chunk of new units and unique buildings to play with, as each leader has one of each. This time we’ve got Casimir III of Poland, Pedro II of Brazil, Ashurbanipal of Assyria, Shaka of the Zulus, Maria I of Portugal, Gajah Mada of Indonesia, Ahmad al-Mansur of Morocco, Enrico Dandolo of Venice, and Pocatello of the Shoshone. Sure there’s some subtle changes to the interface and of course there’s also the nine new leaders to choose from. If you’re a veteran of Civilization V with the Gods and Kings expansion pack, you might not notice anything is different early on in your game. That sentiment has worn off slightly with A Brave New World, and while the changes it adds to Civilization V gameplay are quite drastic, I’m not quite sure if bundling it into a $30 piece of DLC is required anymore. In my review of Gods and Kings I praised the expansion for actually being a true expansion pack in the age of DLC, the content it added felt substantial and the changes took the core game to a new level. The second expansion pack is out now for the game, called a Civilization V: Brave New World, and like its predecessor it gives players another way to conquer the world. Civilization V is the latest game in the franchise and previously has received one expansion pack which added core gameplay elements like a faith based resource. And with recent flavors of the game on console and mobile platforms, perhaps the franchise created by renowned designer Sid Meier should be on every gamer’s menu. Civilization should be a staple of any PC gamer’s diet.
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